Reading the forums (like I do) I came across World of Warcraft Gold a response by Daxxari to WOW
Gold a forum thread that got me thinking.
Daxxari - Oh God, 5.3 don't come!!! QQ thread!!Item budget is weird and
crazy. Seriously. It's actually worlds better than it used to be, but still
needs to be a lot more clear so people can understand it. Blizzard is bad at
getting some really core information like that across.
Fair enough. There's a huge amount of information to relate about World of
Warcraft, and we can always communicate better and more clearly. We've already
stated that PvP stats don't count toward a given item's ilevel, and we released
the PvP Gear in Patch 5.3 blog that we hoped would dispel some confusion.
What do you think is missing, and what else needs to be communicated
clearly so players can make informed gearing decisions?
This got me to thinking about what I'd like expressed more clearly and
concisely someplace easy to find in game, and it's how stat ratings work. This
has greatly improved in that the character window pane will calculate out how
much actual hit percentage, or critical strike percentage, you currently have on
gear wowgoldmart.com but I really think the game could benefit from a means to
work out what changing X or Y will do to your stats without having to go to an
outside site.
So what about you? What do you find confusing and think Blizzard could
explain better? Item levels? How PvP stats work? The difference between content
tiers? If it bugs you, tell us how you think Blizzard could explain it
better.
Read More: http://www.wowgoldmart.com
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