Since I'm the unofficial self declared lead dev at this point, I've started
doing things like completely redesigning the way we World of Warcraft Gold do combat calculations,
forthcoming advanced parameters and whatever else I think benefits the engine
and community wowgoldmart.com.
If there was someone else like Nextormento still working on this, I'd
probably be more restrained (the combat revamp needed to happen, no matter who
was coding it). But I think the fact that I'm missing a partner who knows how to
work with, and code within, Shadowcraft has given me a lot more incentive and
motivation to make sure I'm getting everything done that I think I can.
Opinions
Do you think that the more difficult specs should yield more damage when
played perfectly, or that complex and simple specs should deal about the same
amount of damage to allow rogues to play whatever they like? Many sub rogues
think that subtlety, when executed flawlessly, should be the top spec due to the
difficulty involved wowgoldmart.com.
I agree with that sentiment. I think it helps players identify their skill,
it provides more variation among specs, and adds to the decision making process
on picking specs. If you do 10-15% more DPS but it requires even 80% more
effort, that sounds like a decent trade off from my perspective. It should make
preparing for fights significantly more interesting too.
Are there any rogue mechanics that you just don't like? Anything that
doesn't work well or conflicts with how you'd design the rogue? Personally, I am
not a big fan of the GCD shenanigans happening with AR/SB/4-piece right now.
Tricks of the Trade still gets me. I don't understand why the isolated solo
thief archetype is philanthropic. The ability doesn't make sense and it has very
little depth since it's just "cast on CD" on the vast majority of the fights.
It's just not a good ability and I feel like rogue DPS is balanced with trading
it with another rogue in mind.
The 4-piece is a mixed bag. I haven't had the opportunity to use it myself,
but whenever I think of it I think of this video. Crazy!
I ask everyone this one: if you could steal one ability from another class,
what would it be, and why?
I love Bloodlust. But it wouldn't really make sense to me to see a rogue
running around Bloodlusting. So I'm leaning toward Blink. Rogue mobility would
be ridiculous and be so much fun to Shadowstep then Blink while stealthing past
enemies. Too bad it will never happen.
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