Every week, WoW Insider brings you Lichborne for blood, frost, and unholy
death knights. In the post-Cataclysm era, death knights are no longer the new
kids on the block. Let's show the other classes World of Warcraft Gold how a hero class gets things
done.
With patch 5.2 well underway, by now you've probably spent a good amount of
time on the Isle of Thunder. There's lots of fun stuff to dig into there. For
the most part, non-raid content seems designed so that most classes can deal
with it with a minimum of fuss. Still, some classes will have an advantage, and
this time, death knights are among them. Today we'll look at a few ways in which
you can use your death knight specific skills to make your time on the Isle of
Thunder more profitable.
The death knight treasure hunter's survival guide
If you have had a chance, try running the solo instance. The keys to get in
can be gained out of the Arcane Troves you get at the end of your dailies, or if
you're lucky, from the rare mobs scattered about the island. Once you talk to
Taoshi and get inside, you'll notice that most of the traps and pitfalls involve
slowing you down, stunning you, and various other ways to trip you up.
Luckily, as a death knight, you have a few special tricks to keep from
getting tripped up in there. Anti-Magic Shell is your friend when you come up
against those lightning pillars. Anti-Magic shell completely absorbs the
lightning, thus also allowing you to avoid the slow effect that comes attached
to it. Icebound Fortitude also comes into play here. Immunity to Stun effects
can help if you can't get out of the paths of the giant mogu statues in time.
Even summoning a ghoul can be useful in the first part, as it should be able to
kill those annoying spiders in a few hits.
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