2013年8月2日星期五

Players will update with the return of the piece of information

Players will update with the return of the piece of information, this is also useful update patch, but players will always be lost over time until the next piece of information on-line. Blizzard is trying to speed up the contents of the update rate piece of information to ensure that everyone has something to do. After leaving the game, the player is mentioned Buy World of Warcraft Gold game variations so fast that they can not keep up. Developers can browse Fans site and official forums to get WOW Gold and to understand the players in mind, but in fact, posted on these sites, or see posts players are a minority.
5.2 patch in PVP gear change was made to solve the PVP gear and PVE equipment mix issue. Item upgrade is not an optimal solution. 5.2 patch trying to make some of the popular talent more fully utilized, but these changes a little too head off and make some professional too strong, the problem will hopefully be corrected in the 5.3 patch. Any changes relating to occupational goal is trying to ensure that different occupations and specialization are competitive, and then is to make the gaming experience more fun, and then let some talent and cycling more interesting and more fun.
Usually depends on the results of field PVP two camps in the number of players involved in the fighting, rather than the two sides and other equipment. 5.3 The equipment change is unlikely to make dramatic changes in the vast majority of field PVP. 5.3 The equipment changes can make you wear Conquest Point gear and your friends to play with RAID, but also allows you to wear PVE gear and your friends to play with PVP.
Select the incorrect duty to discharge the battlefield does not give you any good, because the system does not set the number of each type of duties, it just took roughly match the number of people on both sides of equal treatment. If you do not treat the choice of treatment duty to discharge the battlefield, will not let you in line for faster, only to let you battle team at a disadvantage. Matching players according to equipment on the battlefield is a good idea, but has been difficult to inform the players in the implementation of this idea, and 5.3 basis toughness changes and other changes should help to solve a huge gap between the equipment.

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