Warriors are a melee DPS/tanking hybrid class that use a variety of
combat stances tailored towards their specific role in combat as well
as the situation to hand. They're uniquely mobile due to several
abilities and talents designed for quick movement on the battlefield,
and can use every single kind of melee weapon, although weapons with
strength should definitely be the priority over ones with agility, and
no warrior should use a weapon with intellect, spellpower or spirit on
it.
Things we're not going to assume you have include Refer-A-Friend
bonuses, heirlooms, or lots of gold to burn on the auction house. You
don't strictly speaking need any of that to level your starting warrior.
With the redesign to leveling in Cataclysm, you'll find it fairly easy
to level from 1 to 58 just doing the quests in the various zones,
running dungeons, or even through running battlegrounds if that's how
you prefer. The great thing about leveling a warrior is, you can tank to
run dungeons quickly (it's fairly easy to queue as a tank and chain
them) or you can use one of our two DPS specs. Warriors can tank with
weapon and shield, dual-wield, or use a big two handed weapon and they
are the only class in World of Warcraft that can actually dual wield two
big two handed weapons if so desired.
The first thing you're going to want to do is pick between Horde
and Alliance of course, and then pick a race. Here are the racial
abilities and how they interact with warriors, just to give you some
options to consider. Next up, put some thought into what you intend to
do with your warrior - do you care about getting to max level as fast as
possible, will you be twinking in PvP, are you interested in playing
around and seeing if you like the class?
Some basics of warrior play to consider:
Warriors use rage as a resource. Rage is generated by specific
attacks (Mortal Strike for arms warriors, Bloodthirst for fury warriors,
and Shield Slam/Revenge for protection warriors), by autoattacking in
Battle and Berserker Stance, and by Charge and Battle/Commanding Shout
for all warriors in all stances. Rage is spent on attacks and survival
abilities depending on your role and spec.
Warriors have three combat stances, Battle Stance, Defensive
Stance, and Berserker Stance. These are abilities that are toggled on
and left on, without any need for you to maintain them, until you choose
to change to another stance. Battle Stance generates the most rage when
you deal damage, Berserker Stance allows you to generate rage from
damage dealt and damage to your character, and Defensive Stance
increases threat, which is the game's method of determining which
character in an encounter is attacked by the enemies being fought. You
should use the proper stance depending on your role and spec - if you're
in a dungeon as a damage dealer, don't use Defensive Stance.
The primary warrior stats are strength and stamina, with secondary
stats like hit, expertise, crit and mastery becoming more important as
you reach maximum level. Tanks also look at dodge and parry, and don't
care much about crit.
Warriors begin the game able to wear up to mail armor. At level 40,
warriors gain plate specialization and the ability to wear plate armor.
There was a time where, in order to level outside of dungeons,
warriors had to pick one of the two DPS specs, but that's no longer the
case. You can level in any spec, even if you don't intend to tank.
Protection has a lot of survivability as you level in the spec, while
arms and fury use damage output to kill things faster to minimize how
much damage they take. Protection is the weapon and shield spec, arms is
the big two handed weapon spec, and fury uses either two fast one
handers or two big slow two handers, depending on your preference.
I mentioned before that you could level between questing (exploring
the world to find places with quests and then doing as many of them as
you can), running dungeons (you can go as either tank or DPS, but not
healer) or PvP. Honestly, my advice is to mix it up until you find what
you enjoy the most. The last time I leveled from 1 to 90 on a warrior
(my third warrior to hit 90) I decided to mostly quest, and run dungeons
once or twice to get the experience from any quests available in those
dungeons as well as the experience granted for completing them. You
might prefer another approach - perhaps you find quests boring, hate
dungeons, and love running BG's. The easiest way to discover is to try
them out. In my experience PvP is a little slower than the other two,
but you can always run some battlegrounds in-between dungeons or
questing.
Warriors are (in my opinion) pretty solid and fun to level. The
Mists of Pandaria revamp to class talents and abilities meant that you
get a solid spread of abilities while you level. Each class
specialization has different abilities, gained as you level up. We've
covered fury, arms and protection in Mists of Pandaria before, the
basics still hold true. To be honest, I personally think it's never been
easier to level a warrior. Just pick what sounds like fun and go.
Next week we'll cover talents for leveling.
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