2012年12月17日星期一

The Dominance Offensive, Reputation in Review

 When you reach revered with the Dominance Offensive, you can purchase a Grand Commendation that will double your reputation gain. This means that instead of getting a chunk of story every other day, every single day will unlock more story content. At the end of the grind, you're presented with a free mount, and you have the additional option of purchasing an armored version of the mount -- wyverns for Horde, and gryphons for Alliance.
  
Reputation in review The Dominance Offensive
The good
  Hands down, the best portion of this reputation grind comes in two parts that work closely together -- the pacing, and the storyline. While there was a storyline available with most of the earlier reputation grinds in Pandaria, the 5.1 chains are paced far more efficiently. And that story isn't a story of Pandaria's past, or of any of the myriad native races in Pandaria -- it's a story of your faction.
  That storyline ties directly into your character in a way that draws you in much more intimately than any other in Pandaria. You aren't trying to prove yourself to anyone. You are, instead, a hero of the Horde as you should be ... and as the chain progresses you are drawn into a story of political intrigue and power plays that is incredibly well-told. You see what happens to Vol'jin, you see what the blood elves are doing, you see where Thrall has been all this time.
  You see what Garrosh is ultimately after in Pandaria, and you either embrace his new ideal for the Horde, or you wonder if your Warchief is pushing your faction off the precipice into utter madness. In between, you get mail from the various faction leaders who eventually show up in Pandaria -- Vol'jin, Lor'themar Theron, and Baine Bloodhoof all make appearances throughout this storyline. Their participation and their feelings on Garrosh are laid out for all to see.
  
Reputation in review The Dominance Offensive
Because of the pacing, you're never lost in the story -- you always know exactly what's going on. And in case you need a refresher, there's a hozen named Tak Tak who ferries you to various locations around Pandaria for the chain. Much like any taxi driver, Tak Tak will chat with you along the way, filling you in on what has happened so far, what he's observed, and the implications of all he's seen. He acts as a narrator that ties the story chunks together, just in case anyone gets a little lost with what they are doing and why they are doing it.
  There are repetitive dailies, of course. Five per day, and they rotate through different locations in Krasarang. But the pacing of the story in between the dailies breaks these repetitive dailies up enough that they really don't feel like a chore. There isn't a sense of obligation so much as a sense of eagerness to finish so that you can see what happens next. Ten dailies and you're on to the next part of the tale, which offers you enough reputation that you'll get to the next part of the tale just as efficiently.
  The Grand Commendations are easily the best items introduced in patch 5.1. At revered, you can purchase one of these things, which causes every character on your account to earn double reputation with that faction. Grinding out that last gigantic chunk of reputation to get to exalted used to feel like a slog that would never end. With the Commendations, it feels like an absolute breeze. In addition, Alliance NPC's drop other Commendations that can be used to purchase other items, including portal stones that will open portals to other areas in the grind. Don't want to fly all the way to the Alliance base? Buy portal fuel to open a portal to the area. You're there instantly, with no travel time.
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